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Fatal Fury announces new playable character

Fatal Fury has just announced a bold partnership with the Swedish DJ Salvatore Ganacci. Known for the performance performances and the irreverent approach to electronic music, the artist will be playable character in Fatal Fury: City of the Wolves , the new title of the classic fighting gaming franchise, scheduled for April 24, 2025. The news marks an unprecedented moment in the series by bringing a real life figure into the game's cast.

In addition to participating in the fights in South Town, the iconic scenario of the franchise, Ganacci acts as a musical curator of the project. He coordinated collaboration with another 11 renowned DJs, responsible for composing 19 original ranges that will be present in the combat arenas. These songs will be available during both battles and JukeBox mode, a functionality that allows the player to create custom playlists and set specific trails for the game scenarios.

In the plot, the character Salvatore arrives at South Town in search of inspiration for his next anime music video. Driven by his friend Duck King, he decides to enter the KOF (King of Fighters) tournament to find the missing creative spark. Uniting martial arts elements with the performance gestures of the stage, the fighter mixes rhythm, technique and sound chaos, challenging opponents with unpredictable and style -filled attacks.

Fatal Fury Salvatore Ganacci
Photo: SNK

New phase of the franchise bets on aesthetic innovation and accessibility

Fatal Fury: City of the Wolves represents the rebirth of one of SNK's most iconic franchises. Since the release of Garou: Mark of the Wolves, in 1999, fans were waiting for a continuation. Now, after 26 years, the return comes in full force. The new game brings renewed look, improved gameplay and fighting systems that promise to please both veterans and newcomers.

Among the main innovations is the Rev system, which adds intensity to combat and expands the strategic possibilities. The game will also feature two distinct control schemes: one focused on beginners and one for experienced players. The idea is to democratize access and allow everyone to enjoy the experience with fluidity and challenge.

Aesthetics also draw attention. With its own and dynamic art style, the look of the game mixes classic references of the series with modern elements. The streets of South Town are the scene of confrontations between iconic characters and new additions such as Ganacci. The city, marked by ambition and rivalry, serves as the ideal scenario for the emergence of a new ringuces legend.

Salvatore Ganacci Fatal Fury
Photo: SNK

Pre-sale has already started and special edition guarantees exclusive content

Pre-sale of the Fatal Fury Special Edition: City of the Wolves began on August 21, 2024. In addition to the full game, the version includes the season 1, which guarantees access to extra characters released over 2025 and early 2026. The game will be made available to PlayStation 5, PlayStation 4, Xbox Series X | S and for PC, and for PC, and for Epic Games, and PC platforms and PC platforms and PC platforms. Store.

Players who purchase the PlayStation 4 edition will be able to upgrade for free to the PS5 version, as long as they use a console with a disk reader. To access all the content of the game, a connection to the internet will be required.

Salvatore Ganacci
Photo: SNK

The partnership with Salvatore Ganacci will also be highlighted on a special website dedicated to collaboration. In it, fans will be able to learn more about the process of creating the soundtracks, the backstage of curator and the impact of the DJ on the production of the title. The union between electronic music and fighting games promises to attract both franchise fans and the audience of the global music scene.

Between nostalgia and boldness, SNK seeks a new audience for classic series

Fatal Fury's return happens at a time when the fighting game market is experiencing a new boom, driven by weight launches and the expansion of the competitive scenario. In incorporating artists such as Salvatore Ganacci, SNK nods to a wider audience, connected to other forms of entertainment and pop culture.

Ganacci, who was already known as unusual performances, now becomes a character that challenges conventions within a universe that has always valued originality. This fusion between stage and ring, music and fighting marks a new phase for the franchise - one that respects the legacy, but does not fear innovation.

With launch scheduled for April, City of the Wolves has everything to establish itself as one of the most anticipated titles of the year. By betting on accessible creative connections and game systems, SNK shows that it still knows how to stay relevant - and surprise the audience even after three decades of history.